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Oft him anhaga | Often the solitary one |
are gebideð, | finds grace for himself |
metudes miltse, | the mercy of the Lord, |
þeah þe he modcearig | Although he, sorry-hearted, |
geond lagulade | must for a long time |
longe sceolde | move by hand [in context = row] |
4a | hreran mid hondum | along the waterways, |
hrimcealde sæ | (along) the ice-cold sea, |
wadan wræclastas. | tread the paths of exile. |
Wyrd bið ful aræd! | Events always go as they must! |
Swa cwæð eardstapa, | So spoke the wanderer, |
earfeþa gemyndig, | mindful of hardships, |
wraþra wælsleahta, | of fierce slaughters |
winemæga hryre: | and the downfall of kinsmen: |
8a | Oft ic sceolde ana | Often (or always) I had alone |
uhtna gehwylce | to speak of my trouble |
mine ceare cwiþan. | each morning before dawn. |
Nis nu cwicra nan | There is none now living |
þe ic him modsefan | to whom I dare |
minne durre | clearly speak |
sweotule asecgan. | of my innermost thoughts. |
Ic to soþe wat | I know it truly, |
12a | þæt biþ in eorle | that it is in men |
indryhten þeaw, | a noble custom, |
þæt he his ferðlocan | that one should keep secure |
fæste binde, | his spirit-chest (mind), |
healde his hordcofan, | guard his treasure-chamber (thoughts), |
hycge swa he wille. | think as he wishes. |
Ne mæg werig mod | The weary spirit cannot |
wyrde wiðstondan, | withstand fate (the turn of events), |
16a | ne se hreo hyge | nor does a rough or sorrowful mind |
helpe gefremman. | do any good (perform anything helpful). |
Forðon domgeorne | Thus those eager for glory |
dreorigne oft | often keep secure |
in hyra breostcofan | dreary thoughts |
bindað fæste; | in their breast; |
swa ic modsefan | So I, |
minne sceolde, | often wretched and sorrowful, |
20a | oft earmcearig, | bereft of my homeland, |
eðle bidæled, | far from noble kinsmen, |
freomægum feor | have had to bind in fetters |
feterum sælan, | my inmost thoughts, |
siþþan geara iu | Since long years ago |
goldwine minne | I hid my lord |
hrusan heolstre biwrah, | in the darkness of the earth, |
ond ic hean þonan | and I, wretched, from there |
24a | wod wintercearig | travelled most sorrowfully |
ofer waþema gebind, | over the frozen waves, |
sohte seledreorig | sought, sad at the lack of a hall, |
sinces bryttan, | a giver of treasure, |
hwær ic feor oþþe neah | where I, far or near, |
findan meahte | might find |
þone þe in meoduhealle | one in the meadhall who |
mine wisse, | knew my people, |
28a | oþþe mec freondleasne | or wished to console |
frefran wolde, | the friendless one, me, |
wenian mid wynnum. | entertain (me) with delights. |
Wat se þe cunnað | He who has tried it knows |
hu sliþen bið | how cruel is |
sorg to geferan | sorrow as a companion |
þam þe him lyt hafað | to the one who has few |
leofra geholena: | beloved friends: |
32a | warað hine wræclast, | the path of exile (wræclast) holds him, |
nales wunden gold, | not at all twisted gold, |
ferðloca freorig, | a frozen spirit, |
nalæs foldan blæd. | not the bounty of the earth. |
Gemon he selesecgas | He remembers hall-warriors |
ond sincþege, | and the giving of treasure |
hu hine on geoguðe | How in youth his lord (gold-friend) |
his goldwine | accustomed him |
36a | wenede to wiste. | to the feasting. |
Wyn eal gedreas! | All the joy has died! |
Forþon wat se þe sceal | And so he knows it, he who must |
his winedryhtnes | forgo for a long time |
leofes larcwidum | the counsels |
longe forþolian: | of his beloved lord: |
ðonne sorg ond slæð | Then sorrow and sleep |
somod ætgædre | both together |
40a | earmne anhogan | often tie up |
oft gebindað. | the wretched solitary one. |
þinceð him on mode | He thinks in his mind |
þæt he his mondryhten | that he embraces and kisses |
clyppe ond cysse, | his lord, |
ond on cneo lecge | and on his (the lord's) knees lays |
honda ond heafod, | his hands and his head, |
swa he hwilum ær | Just as, at times (hwilum), before, |
44a | in geardagum | in days gone by, |
giefstolas breac. | he enjoyed the gift-seat (throne). |
Ðonne onwæcneð eft | Then the friendless man |
wineleas guma, | wakes up again, |
gesihð him biforan | He sees before him |
fealwe wegas, | fallow waves |
baþian brimfuglas, | Sea birds bathe, |
brædan feþra, | preening their feathers, |
48a | hreosan hrim ond snaw | Frost and snow fall, |
hagle gemenged. | mixed with hail. |
Þonne beoð þy hefigran | Then are the heavier |
heortan benne, | the wounds of the heart, |
sare æfter swæsne. | grievous (sare) with longing for (æfter) the lord. |
Sorg bið geniwad | Sorrow is renewed |
þonne maga gemynd | when the mind (mod) surveys |
mod geondhweorfeð; | the memory of kinsmen; |
52a | greteð gliwstafum, | He greets them joyfully, |
georne geondsceawað | eagerly scans |
secga geseldan; | the companions of men; |
swimmað oft on weg | they always swim away. |
fleotendra ferð | The spirits of seafarers |
no þær fela bringeð | never bring back there much |
cuðra cwidegiedda. | in the way of known speech. |
Cearo bið geniwad | Care is renewed |
56a | þam þe sendan sceal | for the one who must send |
swiþe geneahhe | very often |
ofer waþema gebind | over the binding of the waves |
werigne sefan. | a weary heart. |
The Blood-Horse Stallion Register is the Thoroughbred industry’s oldest, largest, and most widely distributed stallion reference. This substantial reference provides broodmare owners with. Great game but could use a few improvements This is one of my favorite games on my phone but there is a few things that could be improved for starters I think that they should change the energy you get 70 at full charge but it take 3 minutes to get one which means that it takes 3 hours and 30 minutes to get full energy, so if I could change that I would say that it should only take 1 minute to. But none are quite the same strange breed as My Horse Prince. The premise is simple. You are tired of the boring dudes at your office so you figure you could head down to a countryside ranch in search of your next fling. What you don’t expect to find, let alone find yourself owning or falling in love with is a horse with a human head.
Forþon ic geþencan ne mæg | Indeed I cannot think |
geond þas woruld | why my spirit |
for hwan modsefa | does not darken |
min ne gesweorce | when I ponder on the whole |
60a | þonne ic eorla lif | life of men |
eal geondþence, | throughout the world, |
hu hi færlice | How they suddenly |
flet ofgeafon, | left the floor (hall), |
modge maguþegnas. | the proud thanes. |
Swa þes middangeard | So this middle-earth, |
ealra dogra gehwam | a bit each day, |
dreoseð ond fealleð; | droops and decays - |
64a | forþon ne mæg weorþan wis | Therefore man (wer) |
wer, ær he age | cannot call himself wise, before he has |
wintra dæl in woruldrice. | a share of years in the world. |
Wita sceal geþyldig, | A wise man must be patient, |
ne sceal no to hatheort | He must never be too impulsive |
ne to hrædwyrde, | nor too hasty of speech, |
ne to wac wiga | nor too weak a warrior |
ne to wanhydig, | nor too reckless, |
68a | ne to forht ne to fægen, | nor too fearful, nor too cheerful, |
ne to feohgifre | nor too greedy for goods, |
ne næfre gielpes to georn, | nor ever too eager for boasts, |
ær he geare cunne. | before he sees clearly. |
Beorn sceal gebidan, | A man must wait |
þonne he beot spriceð, | when he speaks oaths, |
oþþæt collenferð | until the proud-hearted one |
cunne gearwe | sees clearly |
72a | hwider hreþra gehygd | whither the intent of his heart |
hweorfan wille. | will turn. |
Ongietan sceal gleaw hæle | A wise hero must realize |
hu gæstlic bið, | how terrible it will be, |
þonne ealre þisse worulde wela | when all the wealth of this world |
weste stondeð, | lies waste, |
swa nu missenlice | as now in various places |
geond þisne middangeard | throughout this middle-earth |
76a | winde biwaune | walls stand, |
weallas stondaþ, | blown by the wind, |
hrime bihrorene, | covered with frost, |
hryðge þa ederas. | storm-swept the buildings. |
Woriað þa winsalo, | The halls decay, |
waldend licgað | their lords lie |
dreame bidrorene, | deprived of joy, |
duguþ eal gecrong, | the whole troop has fallen, |
80a | wlonc bi wealle. | the proud ones, by the wall. |
Sume wig fornom, | War took off some, |
ferede in forðwege, | carried them on their way, |
sumne fugel oþbær | one, the bird took off |
ofer heanne holm, | across the deep sea, |
sumne se hara wulf | one, the gray wolf |
deaðe gedælde, | shared one with death, |
sumne dreorighleor | one, the dreary-faced |
84a | in eorðscræfe | man buried |
eorl gehydde. | in a grave. |
Yþde swa þisne eardgeard | And so He destroyed this city, |
ælda scyppend | He, the Creator of Men, |
oþþæt burgwara | until deprived of the noise |
breahtma lease | of the citizens, |
eald enta geweorc | the ancient work of giants |
idlu stodon. | stood empty. |
88a | Se þonne þisne wealsteal | He who thought wisely |
wise geþohte | on this foundation, |
ond þis deorce lif | and pondered deeply |
deope geondþenceð, | on this dark life, |
frod in ferðe, | wise in spirit, |
feor oft gemon | remembered often from afar |
wælsleahta worn, | many conflicts, |
ond þas word acwið: | and spoke these words: |
92a | Hwær cwom mearg? Hwær cwom mago? [#] | Where is the horse gone? Where the rider? |
Hwær cwom maþþumgyfa? | Where the giver of treasure? |
Hwær cwom symbla gesetu? | Where are the seats at the feast? |
Hwær sindon seledreamas? | Where are the revels in the hall? |
Eala beorht bune! | Alas for the bright cup! |
Eala byrnwiga! | Alas for the mailed warrior! |
Eala þeodnes þrym! | Alas for the splendour of the prince! |
Hu seo þrag gewat, | How that time has passed away, |
96a | genap under nihthelm, | dark under the cover of night, |
swa heo no wære. | as if it had never been! |
Stondeð nu on laste | Now there stands in the trace |
leofre duguþe | of the beloved troop |
weal wundrum heah, | a wall, wondrously high, |
wyrmlicum fah. | wound round with serpents. |
Eorlas fornoman | The warriors taken off |
asca þryþe, | by the glory of spears, |
100a | wæpen wælgifru, | the weapons greedy for slaughter, |
wyrd seo mære, | the famous fate (turn of events), |
ond þas stanhleoþu | and storms beat |
stormas cnyssað, | these rocky cliffs, |
hrið hreosende | falling frost |
hrusan bindeð, | fetters the earth, |
wintres woma, | the harbinger of winter; |
þonne won cymeð, | Then dark comes, |
104a | nipeð nihtscua, | nightshadows deepen, |
norþan onsendeð | from the north there comes |
hreo hæglfare | a rough hailstorm |
hæleþum on andan. | in malice against men. |
Eall is earfoðlic | All is troublesome |
eorþan rice, | in this earthly kingdom, |
onwendeð wyrda gesceaft | the turn of events changes |
weoruld under heofonum. | the world under the heavens. |
108a | Her bið feoh læne, | Here money is fleeting, |
her bið freond læne, | here friend is fleeting, |
her bið mon læne, | here man is fleeting, |
her bið mæg læne, | here kinsman is fleeting, |
eal þis eorþan gesteal | all the foundation of this world |
idel weorþeð! | turns to waste! |
Swa cwæð snottor on mode, | So spake the wise man in his mind, |
gesæt him sundor æt rune. | where he sat apart in counsel. |
112a | Til biþ se þe his treowe gehealdeþ, | Good is he who keeps his faith, |
ne sceal næfre his torn to rycene | And a warrior must never speak |
beorn of his breostum acyþan, | his grief of his breast too quickly, |
nemþe he ær þa bote cunne, | unless he already knows the remedy - |
eorl mid elne gefremman. | a hero must act with courage. |
Wel bið þam þe him are seceð, | It is better for the one that seeks mercy, |
frofre to Fæder on heofonum, | consolation from the father in the heavens, |
þær us eal seo fæstnung stondeð. | where, for us, all permanence rests. |
Notes
line 92a: In J. R. R. Tolkien's The Lord of the Rings, in chapter six of The Two Towers, Aragorn sings a song of Rohan (itself a version of Anglo-Saxon England), beginning 'Where now the horse and the rider? Where is the horn that was blowing?'. The song clearly comes from this section of The Wanderer. (A more strictly literal translation of 'mago' would be 'youth', hence 'Where is the horse gone? Where the young man?' -- but since the horse and the youth appear in the same half-line, Tolkien's rendering 'rider' is very hard to resist.) [ Back to text ]
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/MyHorsePrince
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My Horse Prince is a moblile Otome game developed by USAYA and reelased in 2016. It centers on a businesswoman, who can be named by the player but is called Umako by default, who left her job in the city to come to the countryside and find a significant other. She arrives at a ranch in the hopes of finding a prince to date, but is upset to discover that there are no attractive men around; however, she soon comes across Yuuma, a horse with the face of a handsome human boy. Ranch owner Ojisan quickly convinces Umako to become Yuuma's new owner, and she finds herself unable to say no. What follows is a series of increasingly absurd adventures with Yuuma, which are mostly told through clicker minigames, as Ojisan and Umako attempt to train him for an upcoming race against his rival Ryouma.
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My Horse Prince contains examples of:
- Affectionate Parody: Of the Dating SimVisual Novel genre.
- Am I Just a Toy to You?: In one of the minigames, getting a question wrong will cause Yuuma to ask Umako if he’s just her “sugar foal.”
- Anger Born of Worry: Yuuma gets briefly angry at Umako after she gets mugged by a thug in the middle of the city.
- Animals Lack Attributes: Yuuma and Ryouma.
- Arbitrarily Large Bank Account: Despite Umako’s initial worries about the finances of maintaining and caring for a horse, she takes ownership of Yuuma with no hesitation, and money never becomes an issue afterwards. Umako could also afford to quit her office-job to come live near a ranch, and where she’s getting her money is never said.
- Artistic License – Animal Care: Ojisan feeds Yuuma on a diet of “carrots” that are only occasionally real, takes him surfing and to rock concerts, and once forced him to get a human job.
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- Blank Slate: Umako really has no personality or backstory outside of her desire to find a Prince Charming (or a princely horse.)
- Brooding Boy, Gentle Girl: Neither Yuuma or Umako have much personality outside of their attraction to each other, but Yuuma is significantly more brooding. Even just answering a question in a way he doesn’t like will make him depressed enough to lose a large chunk of his energy.
- But Thou Must!: The only time the player has any input in what Umako does is when she’s talking to Yuuma to help him regain his energy during the minigames. The rest of the time, the game determines what she does when another character asks her a question.
- Cool Horse: Yuuma, of course.
- Eastern Zodiac: Umako sees normal horses as handsome boys because she was born in the year of the horse.
- Everything's Better with Sparkles: The game has sparkles, glitter, and bright colors everywhere. Yuuma also sparkles before he greets Umako.
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- Evil Counterpart: Ryouma to Yuuma. They're both horses with attractive human faces, but Ryouma is mean and a sore loser.
- Force Feeding: In episode 2, Yuuma makes miso soup for breakfast, then forcibly feeds Umako green onions until she almost suffocates. It’s played for laughs… kind of.
- Gameplay and Story Segregation: Completely averted for the Rule of Funny. When the player has to click on a hundred tiny treadmills for Yuuma to run on, he's actually running on and destroying all of those treadmills. When they have to click on hundreds of green onions for miso soup, he's actually running around the kitchen chopping up onions on the floor. Umako occasionally hangs a lampshade on the absurdity of this, but it never takes long for her to accept it as normal and move on.
- Hello, [Insert Name Here]: The main character’s default name is Umako, but players can name her anything they want.
- I Am Not Pretty: During the minigames, Umako sometimes has the option to answer questions about her appearance like this. Sometimes Yuuma likes it, and sometimes he doesn’t.
- Idle Game: All of the mini games are just clicking on objects. Players can let the game run indefinitely, as long as they drop by every so often to ask Yuuma questions to refill his energy bar.
- Interspecies Romance: Yuuma and Umako.
- Invincible Hero: When Yuuma is fighting or racing someone, he always wins. There actually isn't any way to lose the mini games—if his energy drops down to zero, the only consequence is earning fewer points per tap, so the progress bar keeps increasing anyway (albeit at a much slower rate.)
- Lampshade Hanging: Umako regularly acknowledges the absurdity of the game, though being Umako, she quickly forgets about whatever insane thing she was just thinking about and accepts it as fact immediately.
- Limited Animation: Characters all have a limited number of sprites.
- Limited Wardrobe: From what the player can see, Umako’s wardrobe remains the same every day regardless of what situation she’s in. She even wears regular office attire while riding Yuuma during a race.
- Little Bit Beastly: Yuuma’s entire body is equestrian, but his actual face is just a normal male face with two horse-like ears on top.
- Love Interests: Umako and Yuuma.
- Magic A Is Magic A: Completely averted. Umako sees Yuuma and Ryouma as attractive men with horse bodies, but other horses are just regular horses. It's said that only Umako and 'girls born in the year of the horse' have this ability, but everyone else in society just treats Yuuma's presence on the subway and in the city as normal. Basically, the magic changes all the time according to the Rule of Funny.
- Mars Needs Women: Yuuma is a horse, but he has a lot more interest in Umako than he does in other horses.
- No Guy Wants an Amazon: Sometimes. Yuuma tends to prefer it when Umako answers his questions in ways that make her seem weak and needy. In the chapter 'Street Corner Cavalletti,' being headstrong will earn the player a sad face and an energy decrease, while meekly saying 'sorry!' and asking Yuuma to fight the bad guy will get them a happy face and an 'Excellent!' reaction.
- Only Six Faces: Four, really: Umako, Yuuma, Ryouma, and Ojisan. Nearly all of the other characters are just recolors of Ojisan’s sprite (which is explained in-game by saying that Ojisan just happens to be related to them all.)
- Our Centaurs Are Different: Yuuma and Ryouma are both horse-man hybrids, with the key differences being that 1. Only “girls born in the year of the horse” can see the man part, and 2. the man part is just the head, and they both still have horse bodies.
- Partially Civilized Animal: Yuuma is a horse who participates in equestrian sports and is owned by human beings. Yet he manages to hold a job and constantly take part in human activities… somehow.
- Playing Hard to Get: Answering questions this way sometimes nets the player a positive reaction and energy increase. Other times, Yuuma will act sad and decrease in energy.
- Pink Means Feminine: Umako's outfit has a pink sweater, and the entire game is drenched in shades of fluorescent pink and neon magenta.
- Pony Tale: One part this, one part Dating Sim.
- Prince Charming: Umako came to the ranch looking for this (under the impression that she’d find a prince easily, because princes ride horses.) She wound up finding Yuuma instead, who is a horse-man whose racing name is “Prince of Love.”
- Property of Love: Literally. Yuuma is an actual horse that Umako owns.
- Rearing Horse: Yuuma does this in the first chapter… only to run over to Umako and ask her to be his new owner.
- Sapient Steed: Yuuma.
- Shrinking Violet: Yuuma tends to prefer it when Umako answers questions in a way that makes her look like this. Choosing the option that makes Umako sound like she has low self-esteem, is embarrassed by Yuuma’s advances, or needs to be saved will usually get the player a “Good!” or “Excellent!” reaction.
- Somewhere, an Equestrian Is Crying: Yuuma gets a job as a construction worker, goes surfing, sings music on stage, and apparently lives off of a combination of (fake?) carrots and human food (like miso soup.)
- Stronger Than They Look: Yuuma and Ryouma look like regular horses from the neck down, but they're able to throw, catch, and crush boulders.
- Sugar-and-Ice Personality: Yuuma. Sometimes he likes it when Umako is confident, other times he wants her to be helpless and reliant on him. Sometimes he likes it when Umako is tough on him, and other times he wants her to be gentle. There’s really no rhyme or reason to the answers he prefers.
- Weight Woe: When Umako has to be Yumma’s jockey, one of the questions he asks during the mini game race is about her weight. One of the responses is to say “I-I’ve only gained a little,” which will cause Yuuma to question her commitment to being his owner, look disappointed, and lose 15% of his energy. (Naturally, Umako herself if Hollywood Pudgy, and her sprite remains exactly the same whether she claims to have gained or lost weight.)
- White Stallion: One of the mini games has Yuuma ask Umako what her favorite type of horse is. Answering with this will get the player an “Excellent!” reaction and a 30% increase in energy.
- You All Look Familiar: Almost every character outside of the main four is a near-exact replica of Ojisan.
My Horse Prince Online
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